Escape and Meltdown Music Free Copyright
Free copyright package for streaming, using PizzaTowerEscapeMusic mod
About this mod Author’s original text
Free Copyright Package For Streaming
This is a package i created so my friends can easily update each time i make a change.
This package is used by myself so i can stream my sessions without worrying about © and still benefit from music at the end of the day or when we take the Apparatus out with FacilityMeltdown.
Feel free to use it yourself if you like Synth/Metal/Rock music in general, may add more genre later if i feel like it.
Be sure to check your PizzaTowerEscapeMusic config!
Config Editor -> search "pizzatower" -> bgn.pizzatowerescapemusic.cfg -> Edit Config -> Scripting -> inside "Scripts", make sure "LoneScript,LoneScriptApparatus" is the value.
In case you do not wish for the Apparatus part, you just need to delete ",LoneScriptApparatus".
Credits
BGN making my life easier, thanks man.
KarlCasey @ WhiteBatAudio kind guy making his music free of use on YT and streaming platforms.
ONLAP cool French rock band doing many rocks musics © free. (Only for ONLAP original songs, more description on their channel description.)
Punch Deck another kind guy making his music free of use on YT and streaming platforms.
Music/Audio list
KarlCasey @ WhiteBatAudio - Be Quick Or Be Dead
KarlCasey @ WhiteBatAudio - Fight Like Hell
KarlCasey @ WhiteBatAudio - Hardware
KarlCasey @ WhiteBatAudio - Infamous
KarlCasey @ WhiteBatAudio - Wrathchild
ONLAP - Freak like me (Instrumental)
ONLAP - Running out of time (Instrumental)
ONLAP - Unstoppable (Instrumental)
ONLAP - Warriors (Instrumental)
Punch Deck - Maximalism
Game Over Sound Effect - SFX
Know issues
This mod only works on manual installation, if 1.0.10 does not patch it i'm out of ideas.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: