Enumclaw Washington 2005

v1.0.0·Updated 2024-01-21

A combination of my last two modpacks with a few tweaks

About this mod Author’s original text

Changelog:

1.0.0

  • Initial Release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

2018-LC_APIATK-ShipClockAlexCodesGames-AdditionalContentFrameworkAlexCodesGames-AdditionalSuitsBepInEx-BepInExPackBunyaPineTree-ModelReplacementAPIDreamweave-CompanyBuildingEnhancementsEliteMasterEric-Coroner

File & checksum

Filename
Enumclaw_Washington_2005-1.0.0.zip
File size
10.6 KiB
SHA-256
6a89ed74c6a192d8de97a240ea5b7d0e5ef2e982a751ef3353a46af235a49b70
Stored at
2026-10-10 18:18