EngineeringTheLimit
For my engineering friends who know more than I do.
About this mod Author’s original text
My Lethal Engineers
This is for you
Hey unless you know how to confuse me with physics this modpack isn't for you.
Patch Notes
Added the Facility Meltdown mod. It makes the apparatus worth a lot more but also harder to get.
New* Added "HD Lethal Company", "Helmet Cameras", "Ship Clock", and "Enhanced Radar Booster" for those stuck in the ship, as well as "Let Me Look Down" for some general QOL and I also added "Abandoned Company Assets" for some more variety (I have not tested this one out personally yet so we will see how it goes). If you have problems please tell me and I will deal with them whether that be changing the config or removing the mod completely.
Messing around with some configs so lets see how this goes.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: