EnemySpeedConfig
A fork of MysticFlameYT's SpeedyEnemies that allows you change enemy speed values.
About this mod Author’s original text
Enemy Speed Config
A fork of MysticFlameYT's SpeedyEnemies that allows you change enemy speed values.
Entities that can have their speed changed with this mod:
- Baboon Hawk
- Blob
- Circuit Bees
- Braken
- Butler
- Centipede
- Clay Surgeon
- Ghost Girl
- Coilhead
- Forest Giant
- Jester
- Loot Bug
- Masked
- Old Bird
- Blind Dog
- Cave Dweller/Maneater
- Nut Cracker
- Spore Lizard
- Tulip Snake
- Bunker Spider
- Thumper
- Sand Worm
You can change each enemy's speed value individually. There are other some values in there that I have no clue what they do.
This mod is a fork of the SpeedyEnemies mod, made by MysticFlameYT. They made all the hard work, I just made it so the mod has a config file instead of making every enemy's speed x10. Basically, every value changed by the original mod is now available to be changed to your liking in the config file.
Installation
Install BepInEx then unzip the mod into your Lethal Company/BepInEx/Plugins folder.
Alternatively, you could use the r2modman mod manager, and it can handle most things for you!
Usage
By itself, this mod doesn't do anything. After you install the mod, open your game so that the config file can be generated, then go into the Lethal Company/BepInEx/Config folder so you can change the values.
The values in the config are multipliyers, meaning the speed will be multiplied by the number you put. If you put 0.5, it will half their speed, if you put 2.0, it will double their speed.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: