EnemiesScanner

v1.0.6·Updated 2024-02-29

Adds shop item that allows to scan the nearby enemies

About this mod Author’s original text

Enemies Scanner v1.0.6

Adds shop item that allows to scan the nearby enemies

Configuration

[EnemiesScanner.cfg]

  • Enable scanner ping sound (enable/disable)
  • Count of the nearest enemies shown (from 1 to 8)
  • Enable/Disable scan filtering by outside enemies
  • Cost of the scanner
  • Enable/Disable and configure the overheat
  • Show/Hide exact distance to the enemy
  • Enable/Disable and configure the scanner radius limit
  • Battery capacity
  • Scanner refresh rate
  • Creatures blacklist (exclude from scanner). Technical creature names list could be found in the Wiki.

[aliases.json]

  • Creature names aliases

You can use the to configure the mode. Configuration files are generated after launching the game, with the mod installed, at least once.

For JSON configs make sure that it's valid after editing and doesn't contain a trailing comma.

Notes

  • The mod is required to be installed on both clients and server
  • Some configuration will be synced with server, so configuration of the host will be used (see table below)

| Synced from Server config | Client config |

|---------------------------------------------|---------------------------------------|

| Shop price | Ping sound |

| Overheat (enabled/disabled, time) | Count of the nearest enemies |

| Scan radius (enabled/disabled, limit value) | Scan filtering by outside enemies |

| Battery capacity | Show/Hide exact distance to the enemy |

| Creatures blacklist | Creature names aliases |

| Scanner refresh rate | |

Known issues

  • Sometimes scanned enemies are not refreshed after going inside and outside the factory. It happens when game doesn't update the corresponding property for scanner object position.

Workaround: change current selected slot to other one and switch back. If it doesn't help try to turn off and drop the scanner, then equip it again. Also, you could enable the 'Disable filtering by outside enemies' feature in the config if needed.

Credit

New scanner models (v1.0.1+)

  • Model by Lord Manok (3D Artist' Instagram)

Legacy scanner model (v.1.0.0)

  • Tablet by Poly by Google [CC-BY] via Poly Pizza

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-LethalLib

File & checksum

Filename
EnemiesScanner-1.0.6.zip
File size
1007.5 KiB