EliteFlashlight
Adds a new tier of flashlight that has a wider and longer light than the pro's and has a longer battery life.
About this mod Author’s original text
Lethal Company Elite-flashlight
Soft Requirement: Light Utility
- Lets the body light when you stop holding the elite flashlight be consistent with it's light when held.
This mod adds a third tier of flashlight, the Elite-flashlight! Only the best of the best use this new flashlight! Make sure your crew doesn't get jealous of you...
The Elite-flashlight has a longer and wider light compared to the Pro-flashlight, weighs 6 lbs, and has an 8 minute battery life, compared to the Pro's 5 minutes. The flashlight costs 50 credits (can be configured) in the store.
Works out of the box with Flashlight slot!
Screenshots
Here's some comparisons between the Pro's and the Elite-flashlight's lights.
Comparison
Old Pictures:
Here's some more pictures of it.
Images
Config
The price of the Elite-flashlight is configurable in the config file. By default it is set to 50.
Credits
Flashlight model by clementDEV on Sketchfab
RuntimeIcons by LethalCompanyModding which is how I generated the icon for the flashlight!
If you want to see more of my stuff, checkout my page!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: