EchoReach
(LLL) adds new moons a game. by tolian!
Screenshots 3 screenshots
About this mod Author’s original text
Tolian Moons (LLL)
1 New In-Game Moon
New Moon: EchoReach
DESIGNATION: 33-EchoReach
RISK LEVEL: B
POPULATION: Desolate, with occasional sightings of wandering scavengers seeking forgotten treasures.
CONDITIONS: Harsh and unforgiving, with relentless winds scouring the landscape and temperatures fluctuating wildly between extremes.
FAUNA: Sparse and resilient, adapted to survive in the hostile environment, with sightings of hardy desert-dwelling creatures.
HISTORY: Once a vital communications outpost, EchoReach fell into disuse after a catastrophic system failure. Now it stands as a silent monument to technological ambition and subsequent abandonment.
POSSIBLE WEATHER: Blistering sandstorms, bone-chilling nights, and the occasional electrical storm crackling across the sky.
ROUTING COST: 200
Screenshot
Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod
LethalLevelLoader (0.1.5 and higher)
LethalExpansion (0.1.2 and lower)
Special thanks
- Special thanks to DarkiNet for the icon for the mod
My discord - tolian
- My discord server - Tolian Serv
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: