EchoLoader

v0.1.0·Updated 2025-03-07

(experimental) Load CustomSounds into loaforcsSoundAPI

About this mod Author’s original text

Echo Loader

This is an experimental mod to load old mods that use CustomSounds into SoundAPI.

DO NOT USE TO MAKE MODS. If you want to make a sound replacement mod, you should be using the correct Sound-Pack format that SoundAPI would usually load. This is untested, and could very well have a lot of issues (even more if falling back to matching against only audip clip names).

This will effectively lobotomize LCSoundTool and CustomSounds, patching their functions to not run, so other mods that use LCSoundTool without using CustomSounds will probably be broken.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackClementinise-CustomSoundsloaforc-loaforcsSoundAPI

File & checksum

Filename
EchoLoader-0.1.0.zip
File size
33.8 KiB