Dynamic Synth Escape Music

v1.2.1·Updated 2026-05-23

A separate version/update/optimization to my other mod. Includes darksynth escape music to fit the escape sequence of FacilityMeltdowm by Loaforc. Essentially, the music changes based on your position

About this mod Author’s original text

How to Enable Music

If you are only hearing the Pizza tower music, make sure that 'Ardie2' is listed under 'Scripts' in the 'bgn.pizzatowerescapemusic.cfg' file. This is located in the Config editor of the mod manager.

More Details

This is a collection of darksynth music selected from my other mod: 'Synth_Escape_Music'. When the ship is leaving or the apparatus is pulled, a pair of songs will play depending on the weather.

Each song plays depending on if you are in or out of the facility and seamlessly transitions into each other when going into or out of the facility.

The songs are synced with the explosion that occurs if you can't make it back to the ship, so try not to vibe for too long.

HIGHLY RECOMMENDED WITH THE LETHAL RESONANCE MELTDOWN MOD as it is very good.

EXTRA CONFIGURATION NOTICE

This mod avoids adding a preset config file to prevent overwriting your pizzatowerescapemusic and Facility Meltdown settings. So Facility Meltdown will need its configuration tweaked to remove its music on a fresh install of the mod.

Music list - NOT STREAMER FREINDLY and I DID NOT CREATE THESE SONGS

Day Stalker - Carpenter Brut

Night Prowler - Carpenter Brut

Little Match Sister - Easily Embarassed

(VERSIONS The Gates of Disorder (Instrumental) - Gunship

Renascenta - King Stephen

Hypersleep - Volkor X

This is our Planet Now - Volkor X

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackBGN-PizzaTowerEscapeMusicloaforc-FacilityMeltdown

File & checksum

Filename
Dynamic_Synth_Escape_Music-1.2.1.zip
File size
22.6 MiB