DoomReloadSFX
Replaces the gunReloadSFX with an excerpt from E1M1.
About this mod Author’s original text
DoomReloadSFX Replacer
Replaces the gunReloadSFX with an excerpt from E1M1!
r2modman Installation
- Not tested or even attempted.
App Installation
- NOT TESTED. Install at own risk.
Manual Installation
- Install BepInEx
- Extract DoomReload.dll and DoomReloadSFX and place in the BepInEx/Plugins folder.
- Give me a hug.
This should now work just fine. If there are any issues please contact me on twitter @Ex0du5_2169.
Tested with other mods and it's fine. Naturally it will conflict with other mods that edit the same SFX reference - gunReloadSFX
Changes
- 1.0.0 - Released and uploaded.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack