DontBlinkV81
Unofficial rebuild. Adds an SCP: Containment Breach style blinking mechanic. Rebuilt for current Lethal Company (v81) by Cpt.Dristyler — fixes HasLineOfSightToPosition MissingMethodException. Original
About this mod Author’s original text
Don't Blink (v81 rebuild)
⚠️ Unofficial rebuild for Lethal Company v81, maintained by Cpt.Dristyler.
Not affiliated with or endorsed by the original author. Install this instead of the
original, not alongside it.
An SCP: Containment Breach style blinking mechanic. The player blinks periodically;
while the eyes are closed they "don't see" (and are not seen by line-of-sight logic).
Includes manual blink, a meter, fear/steam reactions, and an optional mode that only
activates when a Coil-Head / Ghost Girl is visible.
This rebuild (1.1.2) — by Cpt.Dristyler
- Fixed MissingMethodException on PlayerControllerB.HasLineOfSightToPosition that
spammed every frame whenever a SpringMan (Coil-Head) or Ghost Girl was on the map (the
patched SpringManAI.Update / DressGirlAI.Update broke). The prebuilt DLL was
compiled against an older game version; after game updates the method signature shifted
and the old IL referenced a missing method.
- Recompiled from a decompiled source against current LethalCompany.GameLibs.Steam
(game v81) — calls rebound to the current API, game logic unchanged. GUID
Orion.DontBlink unchanged — existing configs stay compatible.
Credits
- Original mod: Orion
- v81 rebuild & fix: Cpt.Dristyler
Dependencies
- BepInEx 5.4.2100
- Optional: InsanityRemastered (integration picked up automatically, not required).
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: