DontBlinkV81

v1.1.2·Updated 2026-05-19

Unofficial rebuild. Adds an SCP: Containment Breach style blinking mechanic. Rebuilt for current Lethal Company (v81) by Cpt.Dristyler — fixes HasLineOfSightToPosition MissingMethodException. Original

About this mod Author’s original text

Don't Blink (v81 rebuild)

⚠️ Unofficial rebuild for Lethal Company v81, maintained by Cpt.Dristyler.

Not affiliated with or endorsed by the original author. Install this instead of the

original, not alongside it.

An SCP: Containment Breach style blinking mechanic. The player blinks periodically;

while the eyes are closed they "don't see" (and are not seen by line-of-sight logic).

Includes manual blink, a meter, fear/steam reactions, and an optional mode that only

activates when a Coil-Head / Ghost Girl is visible.

This rebuild (1.1.2) — by Cpt.Dristyler

  • Fixed MissingMethodException on PlayerControllerB.HasLineOfSightToPosition that

spammed every frame whenever a SpringMan (Coil-Head) or Ghost Girl was on the map (the

patched SpringManAI.Update / DressGirlAI.Update broke). The prebuilt DLL was

compiled against an older game version; after game updates the method signature shifted

and the old IL referenced a missing method.

  • Recompiled from a decompiled source against current LethalCompany.GameLibs.Steam

(game v81) — calls rebound to the current API, game logic unchanged. GUID

Orion.DontBlink unchanged — existing configs stay compatible.

Credits

  • Original mod: Orion
  • v81 rebuild & fix: Cpt.Dristyler

Dependencies

  • BepInEx 5.4.2100
  • Optional: InsanityRemastered (integration picked up automatically, not required).

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
DontBlinkV81-1.1.2.zip
File size
26.3 KiB