DonPolloSounds
Replaces couple sounds like mine detonate, footsteps, bloodgore and so on for random sounds I picked:D. Links on their github is in READ ME
About this mod Author’s original text
Project Title
This mod replaces sounds like mine explosion, hoarding bug interaction sound, footsteps, startgamelever, loading data screen sound changon basiced and so ally only sounds changed.
these are all the sounds(I think, not sure:D):
-horading bug (just like yipee)
-boombox music
-start game lever
-mine detonate
-shotgun blast
-shotgun reload
-footsteps (spongebob footsteps)
-body explosion
-bootup
-BloodGore
-DropBell
-CrackNeck
-StartGameLever
-BellDinger
-ExplodeHead
Github links for all the mods I have used
CustomSounds by clementinise:
LCSoundTool by no00ob:
BepInExPack by BepInEx:
Updates
This mod will be getting more sounds changes such as Scan, level starting, drop bottles etc.
current version 1.0
Installation
If the mod doesnt work just create another folder named CustomSounds then put another folder into the CustomSounds called YourOwnSoundPack.
Into the YourOwnSoundPack folder you have to put all the sounds for them to work.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: