962 Doline
The dark, flooded moon of Ordontol.
Screenshots 7 screenshots
About this mod Author’s original text
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962-DOLINE
A hard mid-late game moon, with some hints of Artifice and Adamance.
POPULATION: None
CONDITIONS: Dark, heavy atmosphere. Flooded valleys. Century old underground systems scattered across it's surface.
HISTORY: Before being officially designated and converted into a wildlife sanctuary, Doline was mined for it's resources, mainly Iron and Bauxite. On 2154, Doline became part of a group of celestial bodies nicknamed "Bunker Planets" on the height of The Great War, the total number of bunkers in it's surface is unknown, but it's estimated to be ~3.000.000. Nowadays, access is available only to select personnel for maintenance and extraction of scrap.
FAUNA: Nearly untouched. Diverse and Aggressive.
| MOON INFO||
|:-: |:-: |
| Route Price |400|
| Risk Level |A+|
| Cruiser Compatibility |Partially Drivable|
| Fire Exit Count |2|
| Min-Max Scrap |19-25|
| Dungeon Size |1.35|
| Day Speed Multiplier | 0.85|
EXTENDED INFO
| VANILLA INTERIOR WEIGHTS||
|:-: |:-: |
| Facility | 13 (0.93%) |
| Mansion | 154 (47.38%) |
| Mineshaft | 168 (51.69%) |
| POSSIBLE WEATHERS||
|:-: |:-: |
| Stormy |
| Foggy |
| Eclipsed |
| INTERIOR ENEMIES||
|:-: |:-: |
| Hoarding Bug | 62 (24.31%) |
| Spore Lizard | 50 (19.50%) |
| Thumper | 38 (14.90%) |
| Butler | 36 (14.12%) |
| Nutcracker | 21 (8.23%) |
| Barber | 17 (6.67%) |
| Jester | 12 (4.70%) |
| Coil-head | 10 (3.92%) |
| Ghost Girl | 9 (3.52%) |
| OUTSIDE ENEMIES||
|:-: |:-: |
| Eyeless dog | 58 (34.52%) |
| Forest Giant | 31 (18.45%) |
| Baboon Hawk | 28 (16.67%) |
| Bracken | 20 (11.90%) |
| Earth Leviathan | 17 (10.12%) |
| Old Bird | 14 (8.33%) |
| DAYTIME ENEMIES||
|:-: |:-: |
| Giant Sapsucker | 90 (37.03%) |
| Roaming Locusts | 58 (23.86%) |
| Manticoil | 55 (22.63%%) |
| Circuit Bees | 40 (16.46%) |
| CONTENT TAGS||
|:-: |:-: |
| Custom |
| GIDR900 |
| GISH150 |
| GITW150 |
| GIBR50 |
| Marsh |
| Valley |
| Paid |
| Mansion |
Recommended Mods
- Biodiversity: This moon supports Ogopogo, an unique hostile entity that spawns in the water!
- Generic Interiors: As per Doline's theming, i find that Generic's Drains interior to be really fitting! Download this mod for an even better experience.
Background
This moon is the result of me trying over and over again to make a moon, only for me to run out of creativity and motivation and discard it right after...
It took 3 different moons to get it right, one after another i would completely get overwhelmed by the number of features i wanted to add, without even finishing the map itself, thus i ended up scrapping all of them. But right after my third attempt, i just thought to myself "Just make it exist", then work on Doline began, and thus after 3 complete reworks, Doline was born...
Anyways, about my philosophy of the map's gameplay, i felt like there was a big gap between the free moons and Rend, thus i planned out a way to make a cheaper version of Rend, harder but with better chances for profit.
Although there's more i wished i could add, Doline will more so serve as an anchor for my mooning shenanigans, and now with my vision already set, mooning will become easier for me as time goes (maybe i could start fiddling with some cool features the other libs got...)
More to come 👀
Credits
Everyone who has, in some way, helped me make this mod!
Development
- Creator: BADQUEST_
- Testers: Snowhue, Luxudus, MayaModez, eightstunningangles
- First one to die on the moon (other than me): Snowhue
- Additional Help: Sniper1.1, Skelaah, pacoito, Kenji, Generic_GMD, s1ckboy
- IT: dyzaaster
- Mod Icon: BBAPepsiMan
- You!
Tools
- IamBatby & pacoito: LethalLevelLoader
- AudioKnight: StarlancerAIFix
- Mrov: AutoScroll
- WhiteSpike: Moon Day Speed Multiplier Patcher
- ScienceBird: Universal Radar
Contact
Having any issues playing my moon? Do you have any suggestions you want to say?
You can find me in my discord thread! Or in GitHub.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: