DevelopmentStartup

v1.2.0·Updated 2024-02-13

Skip all the useless startup menus and jump right into a game! Tool for developers.

Screenshots 1 screenshots

About this mod Author’s original text

DevelopmentStartup

Skip all the useless startup menus and jump right into a game! Tool for developers.

Big thanks to Kittenji for the contributions to this mod!

Installation

Manual

  • Download the latest version from the releases page.
  • Extract the zip file.
  • Move the BepInEx/plugins/DevelopmentStartup.dll file to BepInEx/plugins folder.
  • Move the BepInEx/config/DevelopmentStartup.cfg file to BepInEx/config folder.
  • Launch the game and start wondering why it took you so long to find this tool!

Install Mod Manager:

Configuration

| Option | Description | Default |

| ------ | ----------- | ------- |

| AutoJoinLAN | Automatically join LAN lobbies when game is launched more than once. | true |

| AutoPullLever | Automatically pull the ship's lever on startup. | false |

| TeleportToEntrance | Automatically teleports you to the main entrance on level load (Requires 'AutoPullLever' enabled). | false |

| TeleportInside | Teleports you inside the facility instead (Requires 'TeleportToEntrance' enabled). | false |

To-Do

  • [x] Add support for joining local games on a second instance of the game. (Added by Kittenji)
  • [x] Add the option to pull the ship lever once you join the lobby. (Added by Kittenji)
  • Add a config option to choose the launch method (online or lan) and have it override FastStartup's setting/method.
  • Add a config option to turn on debug mode to allow the user to see the logs in the console.

Changelog

See CHANGELOG.md for the full changelog.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackflerouwu-LC_FastStartup

File & checksum

Filename
DevelopmentStartup-1.2.0.zip
File size
38.9 KiB