13 Dejection

v1.3.6·Updated 2026-07-11

A cruiser friendly vanilla+ forest moon

Screenshots 6 screenshots

About this mod Author’s original text

"I still see my hometown in my dreams, I promised I'll go back someday... But I never did."

13-Dejection is a lush and foggy forest moon that once had highly populated cities, now it's nothing more than abandoned buildings and streets. The roads seem to be the safest path.

Dejection is a 250 cost moon that aims to be an A tier moon.

Moon details

POPULATION: None.

CONDITIONS: Deserted. Some buildings are still in one piece.

FAUNA: Abundant, dangerous at night.

HISTORY: What once was a rich urban exoplanet, now it's not more than abandoned buildings and streets. The main reason for this being it's strategic position and growing tensions around it, the exoplanet was tagged as "Neutral Zone" and to avoid risks everyone was evacuated out of it. Most of the people living here were relocated to 84-Ascension.

Images

Please if you want to contact me with some feedback, bugs or suggestions my discord is isma_kenji or you can join my server. You can also find this mod's thread in the Lethal Company Modding Discord server.

This moon is part of "The Taldor Saga", a set of various moons unraveling the story of this unsettling enterprise.

Credits:

Kenji: ME! I've been here the whole time.

Beaniebe: helped tons, gave me tips, resources and feedback.

GenericGMD: they also helped a lot and endured my constant pester.

s1ckboy: showed me the wonders of JLL.

sniper1.1: they helped me optimize and get shit done!

Robi, xuxiaolan: they helped me with navmesh related stuffs!

Jacob: Creating JLL

IamBatby: Creating LLL

explodingturtles456: making this mod's icon!!!

Gas Dispenser model by Milionna

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-HookGenPatcherJacobG5-JLLIAmBatby-LethalLevelLoader

File & checksum

Filename
13_Dejection-1.3.6.zip
File size
31.8 MiB