DeathLink

v1.0.4·Updated 2024-07-18

If one player dies, everyone dies

About this mod Author’s original text

Manual Installation

  • Download "BepInEx" and extract contents into game folder (replace contents if necessary)
  • Extract "LC_DeathLink.dll" and dependencies into...\Lethal Company\BepInEx\plugins

r2modman Installation

  • Download "BepInEx"
  • Download "DeathLink" with dependencies

Changelog

v1.0.4

  • Removed unused dependency

v1.0.3

  • Cause of death is now consistent across all players

v1.0.2

  • Changed mod description
  • Fixed console displaying the wrong version

v1.0.1

  • Fixed desync issues, should now work properly

v1.0.0

  • Any player that dies now kills every player in the lobby

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackxilophor-StaticNetcodeLib

File & checksum

Filename
DeathLink-1.0.4.zip
File size
42.5 KiB