Darkest Company

v1.0.6·Updated 2024-01-28

Adds 40+ of the Darkest Dungeon's Narrator's lines to the game for various situations, and replaces some BGM/SFX to those from Darkest Dungeon.

About this mod Author’s original text

Adds 40+ of the Darkest Dungeon Narrator's lines to the game for various situations, as well as replaces some BGM/SFX.

TO MAKE THIS CLIENT-SIDE WHERE NOBODY ELSE NEEDS IT: You must edit the config of LCSoundTool and CustomSounds (generated after hosting/joining a game once after first install) via your mod manager and set 'EnableNetworking' to false on both.

Current quote conditions:

  • Killing certain enemies.
  • Dying to certain enemies.
  • Dying by falling.
  • All players have died.
  • Becoming critically injured.
  • Selling scrap to the company.
  • Reaching quota.
  • The 'days left' alert displaying.

TO DO:

  • Replace ambient BGM with Darkest Dungeon BGM.
  • Replace more SFX such as keys with Darkest Dungeon SFX.
  • More that I haven't thought of yet.

Will likely add more lines for existing conditions in the future as well.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackno00ob-LCSoundToolClementinise-CustomSounds

File & checksum

Filename
Darkest_Company-1.0.6.zip
File size
114.2 MiB