Dantors Mental Hospital Unofficial V81
Unofficial v81 compatibility port of Dantor's Mental Hospital. Original mod and assets by Dantor.
About this mod Author’s original text
Dantor's Mental Hospital - Unofficial v81 Compatibility Port
UNOFFICIAL PORT
This is an unofficial compatibility por for Lethal Company update v81.
The original Dantor's Mental Hospital mod, interior, assets, and original code were created by Dantor.
Contact (i can port mods to v81 if you'd like)
- Discord: kixzlol_
Original mod: Dantor's Mental Hospital
What this port changes
- Adds compatibility with v81.
- Updates the old DunGen assembly references used by the mod.
- Removes access to the obsolete ExtendedDungeonFlow.dungeonDefaultRarity field used by older LethalLevelLoader versions.
Compatibility note - CullFactory
On v81, CullFactory can incorrectly cull the player's flashlight beam in some sections of the hospital.
If this happens, blacklist the Mental Hospital dungeon in CullFactory using:
HospitalFlow
The dungeon itself can otherwise remain enabled normally.
Credits
- Dantor - original Mental Hospital mod, interior, assets, original code, design, and original releases.
- Scoopy - original development guidance credited by Dantor.
- Badham_Mods, Evaisa, and IAmBatby - templates/tools credited by Dantor in the original release.
- kixz (me lol) - this mod's only developer.
Original links
- Original Mental Hospital package
- Dantor's Ko-fi
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: