DaltsMODPACK
Handmade modpack made for myself
About this mod Author’s original text
Modpack for Lethal Company by Dalts
Handmade modpack made for myself
Features
- no drastic changes to the game
- quality of life modifications
- slight increase in difficulty
- new monsters, monsters reworks, dungeons, etc.
Changelog
1.2.3
- updated mods
- added frostysuits 1 and 2 and 1000 quota stare
- removed man suit
1.2.2
removed glitched mods and updated old ones
1.2.1
removed some glitched mods and added substitutions
1.2.0
added a bunch of shitpost mods and readded SCPFoundationDungeon
1.1.2
- removed LethalExpansion and AllTheScraps
- reversed Diversity to a posterior version due to it being glitched
1.1.1
updated some mods
1.1.0
- removed SCPFoundationDungeon
- added MaskedEnemyOverhaul
- added LethalEscape
1.0.0
release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackEvaisa-HookGenPatcherEvaisa-LethalLibNiceHairs-NuclearLibRune580-LethalCompany_InputUtilsSv_Matt-HideModListMonkeytype-HideChatMonkeytype-HidePlayerNames