Dale Cooper Costume
Adds Special Agent Dale Cooper from Twin Peaks as a wearable player costume.
About this mod Author’s original text
Dale Cooper Costume
Adds Special Agent Dale Cooper — black suit, striped tie, FBI pin — as a
wearable player costume for Lethal Company.
This is a full body replacement, not a retexture: pick the suit off the rack in
the ship and your whole player model changes.
Goldfinger, Skull Face and the other costumes are separate packages — each
is independent and they can be installed together or apart.
Requirements
| Mod | Why |
|---|---|
| BepInEx 5 | plugin loader |
| ModelReplacementAPI | swaps the player body — required |
| MoreSuits | puts the suit on the rack — required in practice |
Everyone you play with needs the mod installed for the costume to show up on
each other.
Install
Via a mod manager (r2modman app), install it like any other mod.
Manually: extract the BepInEx folder into your Lethal Company directory, so
you end up with:
Lethal Company/
BepInEx/plugins/DaleCooperCostume/
DaleCooperCostume.dll
dalecoopercostume
moresuits/Dale Cooper.png
Keep the moresuits folder where it is — MoreSuits looks for folders with
exactly that name, and names the suit after the.png inside it.
Use
Board the ship, walk to the suit rack, and take Dale Cooper. Your model
changes as soon as you put it on.
Config
BepInEx/config/euclidmc.dalecoopercostume.cfg, written on first launch:
| Setting | Default | Effect |
|---|---|---|
| Enabled | true | register the model replacement |
Turning it off leaves the suit on the rack as a plain coloured suit.
Troubleshooting
| Symptom | Likely cause |
|---|---|
| Suit missing from the rack | MoreSuits not installed, or the moresuits folder was renamed |
| Suit works but the body doesn't change | ModelReplacementAPI missing — check BepInEx/LogOutput.log |
| Player invisible while wearing it | AssetBundle missing or misnamed; the log lists what the bundle actually contains |
| Nothing at all in the log | plugin dll not in BepInEx/plugins |
The plugin logs Dale Cooper Costume 1.0.0 loaded. on success.
Credits
The model is a ripped third-party game asset: Dale Cooper from Twin Peaks
(Lynch/Frost Productions), by way of the Garry's Mod addon *Special Agent Dale
Cooper* by Griffbo. All rights belong to their respective owners. This is a
non-commercial fan mod.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: