Cyberworld Interior
The Dark World from Deltarune Chapter 2, as a Lethal Company Interior!
Screenshots 4 screenshots
About this mod Author’s original text
Deltarune Chapter 2 Darkworld
The cyberfields, Cyber city and Queens Mansion rendered as an interior for Lethal Company. Explore the sprawling cyberscape in search of scrap! Once you enter the city, it's a one way trip, Fire exits only generate in the city and mansion. If you have a Jetpack, you may find navigation and scrap collection is a breeze.
This Interior also contains a few NPCs acting as room hazards, Others can be interacted with to start a Minigame. Survive, and obtain scrap pulled from the moons loot pool. A [SPECIL DEAL] to be made in the basement.
This Dungeon has pre-configured Weights for the following moons,
| Moon| Default Weight|
|:-: |:-: |
| Vanilla (LLL Tag) | 25 |
| Custom (LLL Tag) | 25 |
| Oneshot (LLL Tag) | 30 |
| Hometown | 300 |
| The Wild East | 200 |
You can change these settings in Lethal Level Loaders Configs by setting "Enable Content Configuration" to true, and manually changing the values to your liking.
Related
- I've made moons based off Oneshot.
- I've also made similar interiors based off Oneshot.
- Prefer Unreal? I've made Interiors for those too.
- The Arena shooter sequel too.
- Look here for more Original Moons.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: