CustomStartingCredits

v1.0.1·Updated 2026-04-26

Configure the amount of credits you start each game with.

About this mod Author’s original text

Custom Starting Credits

Mod that allows you to configure the starting credits for each new game in Lethal Company.

Features

  • Customizable credits: Set any amount between 0 and 99 999 credits when starting a new game.
  • Works when fired: Optionally applies custom credits when the crew is fired for not meeting the quota.
  • Host only: The mod only needs to be installed on the host.

Requirements

  • BepInEx 5.4.21+

Installation

With r2modman Mod Manager (recommended)

  • Search for CustomStartingCredits in the mod manager.
  • Click install.

Manual

  • Make sure you have BepInEx installed.
  • Copy CustomStartingCredits.dll to: Lethal Company/BepInEx/plugins/
  • Run the game once to generate the config file.

License

MIT License

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
CustomStartingCredits-1.0.1.zip
File size
23.2 KiB