CustomSoundsByTSS
my own sound pack, based on sounds of other games, films, music
About this mod Author’s original text
CustomSoundsByTSS
Changes the sounds in game
Manual Installation RU
- Убедитесь, что у вас установлен BepInEx и вы зашли в игру, нажали "online" и вышли из игры. Это необходимо для формирования папок.
- no00ob-LCSoundTool, Clementinise-CustomSounds и LCMaxSoundsFix устанавливаются после BepInEx, их.dll файлы необходимо кидать в Папка игры/BepInEx/plugins
- Снова запустите игру и нажмите на "online", затем выйдите. Эти действия создадут папку YourOwnSoundPack, которая вам понадобится.
- Скачайте файл моего мода с сайта.io.zip
- откройте.zip
- Откройте там BepInEx, затем Plugins, затем Custom Sounds и Custom SoundByTSS
- Из папок, содержащихся там извлеките файлы.mp3 и.wav и вставьте их в YourOwnSoundPack, расположение: Папка игры/BepInEx/Plugins/CustomSounds/YourOwnSoundPack
- Если у вас стоит r2modman, то вам ничего из вышеперечисленного делать не надо, установщик сделает всё сам.
Manual Installation ENG
- Make sure that you have BepInEx installed and you logged into the game, clicked "online" and exited the game. This is necessary for the formation of folders.
- no00ob-LCSoundTool, Clementinise-CustomSounds and LCMaxSoundsFix are installed after BepInEx, their.dll files must be thrown into the game folder/BepInEx/plugins
- Start the game again and click on "online", then exit. These steps will create the YourOwnSoundPack folder that you will need.
- Download the file of my mod from the website.io.zip
- Open the.zip
- Open BepInEx there, then Plugins, then Custom Sounds and Custom SoundByTSS
- Extract the.mp3 and.wav files from the folders contained there and paste them into YourOwnSoundPack, location: Game folder/BepInEx/Plugins/CustomSounds/YourOwnSoundPack
- If you have r2modman installed, then you do not need to do any of the above, the installer will do everything by itself.
Пожалуйста, периодично удаляйте все файлы и устанавливайте новые, иногда я убираю старый звук и не ставлю на его место ничего нового.
Please periodically delete all files and install new ones, sometimes I remove the old sound and do not put anything new in its place.
Credit
- TSSpawnmas is Dev
Changes
- 1.0.1
fixed the name mod, add some new sounds and music
- v1.0.2
added more sounds and changed the music, because it was too loud,
added sounds for Company, Eyeless dog, Terminal, Lootbug, Worm, sounds for building, baboon, mines and turrets
- v1.0.3
Music for RecordPlayer, sounds for Forest Keeper, many other things, Terminal, Jeb speech, steps
- v1.0.4
more sounds, more music(small update)
- v1.0.5
sounds for baboon, recordplayer, new eclipse ambiance and night ambiance
- v1.0.6
some ambient music and sounds for items(boombox, "new creature send to terminal", etc)
- v1.0.7
ghost girl have 1 new sound, ambient not loud anymore, new sounds for player(scan, jazz(yes, again), new boombox music), a more detailed installation guide!
- v1.0.8
i added amogus sounds. Thanks for 1K+ downloading!
- v1.1.2
I'm a little tired of writing reports on every update, to be honest, but
new sounds for earth worm, giant, flowerman
- v1.1.3
2000+ downloads! I'm thinking about discord server. I'm gonna do something different, not this mod, eh. Don't worry. New sounds - CodeBroadcastSound, StrangeNoise4, TentaclesAttack
- v1.1.4
i dunno where i can find sounds for this game, but i always come back >:), sounds for maneater. Someone, please, make a video with my mod, i wanna see your expirience O.0, thanks for 2700+ downloads!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: