CustomMetroidEscapeMusic
Metroid escape music on Meltdown
About this mod Author’s original text
Custom music for the facilityMeltdown mod
This is a modification of the PizzaTowerEscapeMusic mod with the FacilityMeltdown mod so that a Metroid theme is played when you pick up the Apparatus. (check the 'How to' category to make it work and the 'Available themes' category for more info)
You need to do this for it to work!!!
- Config editor > me.loaforc.facilitymeltdown.Client.cfg
- MusicVolume 0, MusicPlaysOutside false
(otherwise you will hear the theme of the facilityMeltdown mod aswell)
- Config editor > bgn.pizzatowerescapemusic.cfg
- Change the script 'Default' to 'nameOfTheThemeYouWant' ⦿
⦿ For example 'MetroidPrime' for "Metroid Prime Music - Frigate Orpheon Escape" theme or 'MetroidEMMIchase' for "E.M.M.I. (Chase) - Metroid Dread" theme.
See "Available themes" category for the names of the scripts
- You might want to adjust the volume in bgn.pizzatowerescapemusic.cfg so that it's not too loud
Available themes
There are currently 9 different themes available, you can listen to them by downloading the mod manually and find them in the "Music" folder through the "BepInEx" folder. (they're all themes from the Metroid series, with a few voice lines added)
Here are the name of the scripts and their corresponding song:
MetroidDread: "Escape - Metroid Dread"
MetroidEMMIchase: "E.M.M.I. (Chase) - Metroid Dread"
MetroidFusion: "Metroid Fusion Music - Escape"
MetroidOtherM: "Metroid: Other M -BGM- Evacuate Immediately"
MetroidPrime: "Metroid Prime Music - Frigate Orpheon Escape"
MetroidPrimeEchoes: "Metroid Prime 2: Echoes - Escape - Soundtrack"
MetroidPrimeHunters: "Metroid Prime: Hunters Music - Escape"
MetroidZeroMission: "Metroid: Zero Mission Music - Escape"
SuperMetroid: "Super Metroid Music - Escape"
Personal favorites if you're looking for ideas: MetroidPrime, MetroidOtherM and MetroidEMMIchase
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: