CustomElevatorAudio
Client-side customizable Elevator playlist with optional host sync.
About this mod Author’s original text
Custom Elevator Audio
Set a file path to a folder containing.mp3 files and select your preferred selection method in the config.
Client-side audio with optional host sync. Host sync must be enabled by both the host and any other players wishing to sync audio. If your designated audio folder contains a file with the same name as whatever audio the host is playing, your client will automatically play the file in your folder with the matching name.
Requires BepInEx.
mine, shaft, mineshaft, song, elevator, util, utilities, utility, custom, rework, configure, configurable, music, sound, audio, playlist, random, randomize
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: