CustomCruiserRadioLoader

v1.1.1·Updated 2026-03-09

A CruiserTunes fork that attempts to fix the randomStartTime feature

About this mod Author’s original text

CustomCruiserRadio (CruiserTunes Fork)

This mod allows you to add custom songs to the cruiser radio. It also has some optional quality of life features such as removing looping and random* playback times, notifications for nearby player when a new song starts playing, playing random parts of songs when switching channels for full immersion and the option to remove the original songs.

DISCLAIMER:

I'm just a newbie at coding, this was mostly done for fun with my little knowledge and a lot of help from copilot. This is also my first github repo so I don't really know what to write here, I will come back once I actually learn more and probably laugh at myself.

Credits

The original mod was made by Mellowdy, for more info about the mod and how to set up custom songs refer to the original mod page

Huge thanks to AleksAlfi for helping me fix the desync between players!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackxilophor-LethalNetworkAPI

File & checksum

Filename
CustomCruiserRadioLoader-1.1.1.zip
File size
98.0 KiB