Custom Jump

v1.0.3·Updated 2025-03-01

A mod that allows configurable jumps in Lethal Company.

About this mod Author’s original text

CustomJumpMod for Lethal Company

A simple mod that allows configurable jumps (double jump, triple jump, etc.) in Lethal Company.

Features

  • Configurable Jumps: Set the number of air jumps (e.g., 1 for double jump, 2 for triple jump, etc.) through the mod's configuration file.

Configuration

The mod can be configured by editing the com.actus.lethalcompany.customjump config stored in BepInEx/config.

Note: Only the host's configuration will be applied in the lobby!

maxNumberOfAirJumps

  • Controls the number of air jumps.
  • Example: maxNumberOfAirJumps = 2 will enable a triple jump (1 ground jump + 2 air jumps).
  • Default value: 1 (double jump).

fallValue

  • Determines how far the player can fall while still being able to air jump.
  • A higher value (e.g., -10f) means you can fall less before air jumping.
  • A lower value (e.g., -20f) allows you to fall more before air jumping.
  • Note: If your fall value drops below -35f, you will take fall damage upon landing.
  • Default value: -15f.

alwaysAllowJumpsWhenFalling

  • If set to true, the fallValue setting is ignored, allowing jumps at any fall distance.
  • If set to false, the ability to air jump is restricted based on fallValue.
  • Default value: false.

jumpPercentage

  • Sets the percentage chance that an air jump is executed.
  • Valid values range from 0 to 100 and must be whole numbers (decimals like 1.5 are not allowed):
  • 0 means no air jump will ever be executed.
  • 100 means the air jump will always be executed.
  • Values between 1 and 99 determine the probability of an air jump happening (e.g., 50 means there's a 50% chance).
  • Default value: 100.

jumpCooldown

  • Controls the delay between consecutive air jumps.
  • Default Value: 2.5
  • Note: To allow spamming jumps, set the cooldown to 0.

Credits

  • Author: ActusDev
  • Special Thanks to Leopard_V for designing the thumbnail.

Links

  • GitHub Repository

Enjoy jumping to new heights in Lethal Company!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
Custom_Jump-1.0.3.zip
File size
115.8 KiB