CruiserTerminal
Would you like to have... a terminal in the Сruiser?
About this mod Author’s original text
Cruiser Terminal
Adds a terminal to the back of the cruiser.
All players in the lobby need to have this mod installed for it to work.
You will not be able to use the cruiser terminal and the ship terminal at the same time according to the agreement you signed for hiring in the Company.
Credits
- Atomic(); aka AtomicStudio - original idea, computer model, mod icon;
- fumo aka mborsh - prefab, code, suffering.
- darmuh - help with networking and some other things, compatibility with darmuhsTerminalStuff.
If you want to report a bug or anything else, please contact me (only eng/rus please):
Lethal Company Modding Server: Click
E-mail: maminbors@gmail.com
Github: Click
Known bugs:
- [Client only]The terminal may become non-interactive when quickly entering/exiting it
- You can thank Zeekerss for that.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack