Crucible Sword Slayers Eternal
Go hunt some demons
About this mod Author’s original text
LethalLib
A library for adding new content to Lethal Company, mainly for personal use.
Features
Currently includes:
- Custom Scrap Item API
- Custom Shop Item API
- Unlockables API
- Map Objects API
- Dungeon API
- Custom Enemy API
- Network Prefab API
- Prefab Utils
- Weather API
- ContentLoader
Changes
See the changelog for changes by-version and unreleased changes.
Contributing
Fork & Clone
Fork the repository on GitHub and clone your fork locally.
Configure Git hooks & post-checkout
Configure the Git hooks directory for your local copy of the repository:
git config core.hooksPath hooks/
Alternatively, you can create symbolic links in.git/hooks/ that point to../hooks.
Then re-checkout to trigger the post-checkout hook:
git checkout main
LethalLib.csproj.user
You will need to create a LethalLib/LethalLib.csproj.user file to provide your Lethal Company game directory path.
Template
C:/Program Files (x86)/Steam/steamapps/common/Lethal Company/
$(APPDATA)/r2modmanPlus-local/LethalCompany/profiles/Test LethalLib
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: