CreepySoundPack
Makes the game even scarier by changing the sounds of the monsters and some of the atmosphere.
About this mod Author’s original text
Releases
V1.0.0
Release.
Replaced 55 of the in-game sounds
V1.0.1
Replaced 1 sound that was unpleasant when starting up.
V1.0.2
BugFixes
V1.0.3
BugFixes, added 3 Sounds
V1.0.4
Added 4 sounds and some corrections in the volume of sounds.
V1.1
Replaced 3 unacceptable music and added 7 new sounds
V2.0
BugFix, Fixed rocket sound.
Changed and adjusted the sounds of ghosts.
The volume and volume of almost all sounds have been adjusted.
Fixed duck sound,
Bottle box sound.
The sound for turning on the radio has been changed and the sound for turning off the radio has been added.
V2.0.1 I changed the main menu music because, in my opinion, it's more annoying to the ears than scary.
Added a new bell sound.
New cash register sound.
Added new sounds of walking on different materials (except one)
Changed the key selection sound
V2.0.6
Changed the sound of the bottles.
Added flashlight sound
Replaced the heartbreaking sound with a more scary one
V2.0.7
Updates cleaning
Balanced volume of some sounds
Added rain sound and ship background
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: