CreepypastaMonsters

v1.3.7·Updated 2024-06-16

Custom modpack that adds in (in my opinion) some frightening foes.

About this mod Author’s original text

Included in this mod:

  • A dozen or so new monsters that I think are novel and add to the scare factor of the game.
  • No regard for balance
  • Custom mod configs in order to make the pack play out the way I intended. You should get a lot of money for dangerous moons, and the modded monsters should show up most of the time.
  • One or two custom maps/interiors that I think add to the ambiance.
  • A couple of QOL mods that should balance the difficulty of having a morbillion monsters.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackDackie-SCP106Rolevote-The_FiendProjectSCP-SCP966SolidStone-Scp_049_The_Plague_Doctornotnotnotswipez-MoreCompanyanormaltwig-LateCompanyIAmBatby-LethalLevelLoader

File & checksum

Filename
CreepypastaMonsters-1.3.7.zip
File size
65.7 KiB