Crash Bandicoot Meltdown Music Pack
Plays various Crash Bandicoot tracks when you pull out the Apparatus
About this mod Author’s original text
You are N. Sane for thinking it was a good idea to pull out the apparatus!
Plays various songs from the Crash Bandicoot series when you pull out the apparatus
Most songs are geared towards 2:30-3 minutes incase you like to increase the meltdown time.
Music Used
- Hog Wild (Crash Bandicoot 1: N. Sane Trilogy version)
- Hang Eight (Crash Bandicoot 2: N. Sane Trilogy version)
- Dr. Neo Cortex (Crash Bandicoot 2: N. Sane Trilogy version)
- Dr. Neo Cortex (Crash Bandicoot 3: N. Sane Trilogy version)
- Hit the Road (Truck Chase variant, Crash Bandicoot 4: It's about time)
- Rusty Walrus (Crash Twinsanity)
- Bandicoot Pursuit (Crash Twinsanity)
- Deep Sea Driving (Crash Tag Team Racing)
- Evilocity (Crash Tag Team Racing)
Hear 2 songs at the same time?
If you hear both the default meltdown theme and one of the various songs in this pack, you do not have the meltdown's music volume set to 0.
The fix is to go into the Facility Meltdown config file and set "MusicVolume" variable to 0.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: