Core Competency

v1.1.4·Updated 2024-02-12

Please read the description for more info

Screenshots 8 screenshots

About this mod Author’s original text

Core Competency is a modpack that aims to stay as close to Lethal Company's art style and core gameplay as possible while also incorporating new features and content. It offers a seamless blend of Lethal Company's signature mechanics with fresh elements that enhance the overall experience

  • New moons
  • New items (all lore friendly)
  • AI changes
  • New music and ambient sounds
  • Quality of life improvements
  • Bug fixes
  • New in interiors
  • New enemies (Lore friendly, art style friendly)
  • Graphic improvements

AI changes

Brackens

Diversity By IntegrityChaos

  • The Bracken will now stay true to his darkness. He will flicker and turn off all nearby lights and will dim player's flashlights if they're close to the Bracken.

-The lights turned off by the Bracken will naturally turn back on after a minute or 2.

-Trying to forcibly turn back on the lights with the breaker box could cause the Bracken to be angered for a while and causes fear. The power also becomes shut off permanently.

  • The Bracken will turn off all nearby radar boosters.
  • The Bracken will turn off the breaker box occasionally.
  • Taking the apparatus will now immediately anger the Bracken, chasing the player who angered the Bracken.
  • The Bracken now has a personal space.

The Ghost Girl

Diversity By IntegrityChaos

  • She will haunt your walkie-talkie.
  • She now has the ability to isolate you and to give you hallucinations.
  • She has new voice lines.

Snare Fleas

Diversity By IntegrityChaos

  • You can now help your friends out whenever a centipede is latched onto their head by spamming the use button if you don't have a shovel.
  • Trying to help free a centipede from a player's head could hurt you.

Coil-Heads

by TwinDimensionalProductions

  • Coil-Heads will now slowly turn towards you while you look at them

Bunker Spider

by SillySquad

  • Spiders will string up cocoons as part of their nest building without needing to kill players first
  • More to come in the future

Player changes

  • Players will receive conditions such as broken leg, broken arm, bleeding, blindness, and concussions. by IntegrityChaos
  • Players will have true darkness when there are no lights inside, it is recommended to bring a flashlight. by IntegrityChaos
  • Players no longer have name tags by RonJermyl
  • Scan improved, scan will show the ship total, scan can be held down by PopleZoo and FutureSavior
  • Players can now check their shotgun ammo by axd1x8a
  • Players can now look down further by FlipMods
  • Pressing F will toggle your flashlight by Renegades
  • Players can now see the clock inside of the ship by ATK
  • Flashlights become dimmer when they are close to running out by blink9803
  • UI warning when Jetpack is near exploding by Hamunii

General changes and improvements

  • Fixes a bug where the red screen overlay / vomit animation is not removed until you die. [V45] Fixes mimic / masked bug where you can't look around after the kill is interrupted. by kuba6000
  • The magnifying glass is now a working hand-mirror by Spiderbuttons
  • 8 more standard suits by AlexCodesGames
  • Higher cap limit on the amount of items that the game saves by Drakorle
  • Players can now join anytime while the ship is in orbit by anormaltwig
  • Accurate Stamina Display by ButteryStancakes
  • significantly decreased lag spikes by linkoid
  • eyeless dogs are now killable with shotguns by AgentRev
  • better Decor Placement by ViViKo
  • your quota is now displayed and calculated on a new screen at the company building. by NutNutty
  • you can now hear active walkies even when you're not holding them. by Suskitech
  • your last used suit is now saved by Hexnet111
  • boombox Sync fixed by FutureSavior
  • no sell limit on the deposit desk by ViViKo
  • enemy pathfinding fixes by Zaggy1024
  • item clipping fixes by ViViKo
  • extra set of door controls near the front of the ship by CTNOriginals
  • Discord Rich Presence support in-game by mrov

Cozy Improvements

by Spyci

  • lights inside of the Storage Container
  • light switch now Glows-in-the-dark
  • lights inside

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackClementinise-CustomSoundsHardy-LCMaxSoundsFixno00ob-LCSoundToolAlexCodesGames-AdditionalContentFrameworkAlexCodesGames-AdditionalSuitsDrakorle-MoreItemsTwinDimensionalProductions-CoilHeadStare

File & checksum

Filename
Core_Competency-1.1.4.zip
File size
79.2 KiB