Core Competency
Please read the description for more info
Screenshots 8 screenshots
About this mod Author’s original text
Core Competency is a modpack that aims to stay as close to Lethal Company's art style and core gameplay as possible while also incorporating new features and content. It offers a seamless blend of Lethal Company's signature mechanics with fresh elements that enhance the overall experience
- New moons
- New items (all lore friendly)
- AI changes
- New music and ambient sounds
- Quality of life improvements
- Bug fixes
- New in interiors
- New enemies (Lore friendly, art style friendly)
- Graphic improvements
AI changes
Brackens
Diversity By IntegrityChaos
- The Bracken will now stay true to his darkness. He will flicker and turn off all nearby lights and will dim player's flashlights if they're close to the Bracken.
-The lights turned off by the Bracken will naturally turn back on after a minute or 2.
-Trying to forcibly turn back on the lights with the breaker box could cause the Bracken to be angered for a while and causes fear. The power also becomes shut off permanently.
- The Bracken will turn off all nearby radar boosters.
- The Bracken will turn off the breaker box occasionally.
- Taking the apparatus will now immediately anger the Bracken, chasing the player who angered the Bracken.
- The Bracken now has a personal space.
The Ghost Girl
Diversity By IntegrityChaos
- She will haunt your walkie-talkie.
- She now has the ability to isolate you and to give you hallucinations.
- She has new voice lines.
Snare Fleas
Diversity By IntegrityChaos
- You can now help your friends out whenever a centipede is latched onto their head by spamming the use button if you don't have a shovel.
- Trying to help free a centipede from a player's head could hurt you.
Coil-Heads
by TwinDimensionalProductions
- Coil-Heads will now slowly turn towards you while you look at them
Bunker Spider
by SillySquad
- Spiders will string up cocoons as part of their nest building without needing to kill players first
- More to come in the future
Player changes
- Players will receive conditions such as broken leg, broken arm, bleeding, blindness, and concussions. by IntegrityChaos
- Players will have true darkness when there are no lights inside, it is recommended to bring a flashlight. by IntegrityChaos
- Players no longer have name tags by RonJermyl
- Scan improved, scan will show the ship total, scan can be held down by PopleZoo and FutureSavior
- Players can now check their shotgun ammo by axd1x8a
- Players can now look down further by FlipMods
- Pressing F will toggle your flashlight by Renegades
- Players can now see the clock inside of the ship by ATK
- Flashlights become dimmer when they are close to running out by blink9803
- UI warning when Jetpack is near exploding by Hamunii
General changes and improvements
- Fixes a bug where the red screen overlay / vomit animation is not removed until you die. [V45] Fixes mimic / masked bug where you can't look around after the kill is interrupted. by kuba6000
- The magnifying glass is now a working hand-mirror by Spiderbuttons
- 8 more standard suits by AlexCodesGames
- Higher cap limit on the amount of items that the game saves by Drakorle
- Players can now join anytime while the ship is in orbit by anormaltwig
- Accurate Stamina Display by ButteryStancakes
- significantly decreased lag spikes by linkoid
- eyeless dogs are now killable with shotguns by AgentRev
- better Decor Placement by ViViKo
- your quota is now displayed and calculated on a new screen at the company building. by NutNutty
- you can now hear active walkies even when you're not holding them. by Suskitech
- your last used suit is now saved by Hexnet111
- boombox Sync fixed by FutureSavior
- no sell limit on the deposit desk by ViViKo
- enemy pathfinding fixes by Zaggy1024
- item clipping fixes by ViViKo
- extra set of door controls near the front of the ship by CTNOriginals
- Discord Rich Presence support in-game by mrov
Cozy Improvements
by Spyci
- lights inside of the Storage Container
- light switch now Glows-in-the-dark
- lights inside
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: