CompanyProtocols

v0.2.6·Updated 2026-05-12

A rework in progress

About this mod Author’s original text

STABLE STATE

This mod aims to give Lethal Company a different meaning ( see wiki ).

This provides a challenge for more experienced players,

while also offering a solution for anyone who wants to play Lethal Company by exploring every moon

(all moons are free, by the way).

Many changes are planned for this mod, because I truly believe I can turn it into something meaningful.

Regarding compatibility: all moon-related mods should work without issues,

as well as interior mods and those that add scrap. However,

it will likely be incompatible with UI mods and with mods that alter the same mechanics,

such as random moon selection, quota modifiers, or intralunar scrap changes.

If you’re still reading, you’re probably very interested in this mod—maybe it could be just what you’re looking for?

Big changes are coming…

I’m not a coding expert, but I fully intend to learn and put an end to this quota.

NETWORKED

Compatibility testing

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackxilophor-LethalNetworkAPILordfirespeed-OdinSerializer

File & checksum

Filename
CompanyProtocols-0.2.6.zip
File size
11.1 MiB