Company Docks

v1.1.1·Updated 2026-06-30

A moon that is set on the backside of the alleged company building.

Screenshots 7 screenshots

About this mod Author’s original text

Company Docks (WORK IN PROGRESS, FEEDBACK NEEDED)

A moon that is set on the backside of the alleged company building.

[OFF LIMITS]

These coordinates are outside the contracted moons,

designated to the autopilot.

Look for a secluded story-log, hidden somewhere on the company building...

Danger Level: Unknown

Cost: 950

Interiors: Facility, Mansion, Storehouse (Generic Interiors required)

Interior Size: 2.75x

Cruiser Driveability: Viable & Encouraged

Fire Exit(s): 3

[NO DATA]

Unauthorized access override detected, the company wont be liable for any damages that may occur.

Are you certain whatever you're doing is worth it?

/// TRANSMISSIONS ///

Credits

  • Shipping Container Models:
  • Water Shader:
  • Crane Model:

Monty: Gave me alot of feedback during earlier stages of the moons map design and gave the project the motivational boost that it needed.

JacuJ: Indirectly helped with giving ideas for the moon layout, with added constructive critisism to nudge the map design into the right direction

Bertogim: Drove alot of conversation in the mod's thread in the lethal company modding discord server, giving feedback on its development, also helping shape the moon as it is now.

Kenji: Helped me patch my project to v80, otherwise this project would have been impossible to continue, thanks to him, the mod didn't die and won't end up rotting on my hard drive for the rest of eternity.

  • - -

Special Thanks:

The entire lethal company modding discord server

Server Invite:

  • - -

This work is licensed under CC BY 4.0

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

pacoito-itolibYorimor-CustomStoryLogsJacobG5-JLLAudioKnight-StarlancerAIFixIAmBatby-LethalLevelLoader

File & checksum

Filename
Company_Docks-1.1.1.zip
File size
27.9 MiB