CoconutMall

v1.0.1·Updated 2024-07-09

A port of Coconut Mall from Mario Kart Wii for you to drive your company cruiser in.

About this mod Author’s original text

Coconut Mall

Adds Coconut Mall to Lethal Company

Credits

Model Rip from The Models Resource

Notes

this'll probably be the last update this mod gets for a while, unless collision needs to be improved or if some changes should be reverted, since i want to go ahead and start porting more mario kart maps.

Changelog

1.0.0

+ Initial release

1.0.1

+ Adjusted placement of the dropship to be at the start of the track

+ Decreased the volume of the music significantly (yes you get to keep your ears now sorry)

+ Readded textures that were missing

+ Removed collision on the flowers around the map

+ Added collision around the track to hopefully make traction better and stairs less jarring

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

IAmBatby-LethalLevelLoader

File & checksum

Filename
CoconutMall-1.0.1.zip
File size
45.8 MiB