ClinicallyInsaneSuits

v1.1.1·Updated 2024-04-11

some suits

About this mod Author’s original text

its just some suits. uses alexcodesgames' additional content framework

try with ClinicallyInsaneSuitsFaces!

updates

v1.1.1 (4/10/24)

  • removed extra suits from the files that were moved to ClinicallyInsaneSuitsFaces

v1.1.0 (4/7/24)

  • revamped all suits (most had some major errors or were completely broken)
  • renamed most suits
  • added concrete suit

v1.0.3 (4/6/24)

  • renamed:] suit to rad suit

v1.0.2 (4/6/24)

  • added:] suit and flushed suit (>///<)

v1.0.1 (4/6/24)

  • added arc suit and arc suit with eyes

v1.0.0 (4/6/24)

  • added jcorp suit and clinically insane suit (:3)

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackAlexCodesGames-AdditionalContentFramework

File & checksum

Filename
ClinicallyInsaneSuits-1.1.1.zip
File size
3.3 MiB