cKzN

v1.0.1·Updated 2024-07-25

Hello

About this mod Author’s original text

config

  • WeatherMultipliers
  • Rainy: 1.2
  • Foggy: 1.3
  • Flooded: 1.4
  • Stormy: 1.6
  • Eclipsed: 2
  • Skinwalkers
  • VoiceLineFrequency: 2
  • MoreMoneyStart
  • Starting Amount: 120
  • Helmet Cameras
  • MonitorResolution: 3
  • NameplateTweaks
  • NameplateVisibilityDistance: 3
  • SpeakingIndicatorAlwaysVisible: false

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Lordfirespeed-OdinSerializerPopleZoo-BetterItemScanBepInEx-BepInExPackTwinDimensionalProductions-CoilHeadStareZaggy1024-PathfindingLagFixno00ob-LCSoundToolClementinise-CustomSoundsReina-QuietSpray

File & checksum

Filename
cKzN-1.0.1.zip
File size
10.2 KiB
SHA-256
e78077408a003bc1cf1078eee0411f3d8a4f7e29049dfef41e6f25f507d850d7
Stored at
2026-10-10 18:10