CjCrewLethalMod

v0.2.0·Updated 2026-02-18

Cj and Blue Models

About this mod Author’s original text

Cj Crew Lethal Suit Mod v0.1.0

Cj and Blue Models

Instructions

  • Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI is also installed.

Changelog

  • v0.1.0
  • Release
  • BlueHere currently uses his V2 model as his V3 model is still in an unfinished state.
  • Cj Crew's arms/hands don't look right as ModelReplacementAPI does not like characters with floating hands
  • v0.2.0
  • Replaced Bluehere's model with his updated V3 model
  • Fixed Cj Crew's Hands
  • Added New Rules Baldi

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPI

File & checksum

Filename
CjCrewLethalMod-0.2.0.zip
File size
1.4 MiB