ChocoQuota

v1.0.9·Updated 2024-08-05

Custom quota algorithm that's more managable at higher levels. (fully configurable)

Screenshots 1 screenshots

About this mod Author’s original text

Choco Quota

A custom quota algorithm that's more managable at higher levels. This mod prevents it from spiraling out of control. Created for use in my modpack, but good for anyone needing this. Optional quota rollover.

With default config, the days go as follows:

  • Quota 1: 130
  • Quota 2: 253
  • Quota 3: 394
  • Quota 4: 571
  • Quota 5: 802
  • Quota 6: 1105
  • Quota 7: 1498

["Final level" passed. Quota will now increase at a flat rate]

  • Quota 8: 1700
  • Quota 9: 1902
  • Quota 10: 2104
  • Quota 11: 2306
  • Quota 12: 2508

Config Options

  • Starting Credits
  • Days Before Deadline
  • Starting Quota
  • Base Increase
  • Curve Sharpness
  • Final Level
  • Final Increase
  • Rollover Percentage
  • Quota Enabled
  • Quota Cap

Update History

1.0.9 - Fixed a bug preventing causing quotas after Final Level to freak out

1.0.8 - Added buymeacoffee to the readme

1.0.7 - Rollover now works correctly

1.0.6 - Fixed a console error that broke the mod

1.0.5 - Added config option to disable quota entirely

Added config option to enable quota rollover

Added config option to put a cap on the max quota size

Clarified config descriptions

Fixed a bug with syncing the quota

Changed "Final Level" to check if quota has passed a certain threshhold rather than a number of times fulfilled

1.0.4 - Added config option for number of days before deadline

1.0.3 - Fixed a bug preventing default settings from working

1.0.2 - Added ability to disable flat rate and config is now synced to host

1.0.1 - Config options added and default settings tweaked

1.0.0 - ChocoQuota released

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
ChocoQuota-1.0.9.zip
File size
8.2 KiB
SHA-256
498c7582be8c04a21d3a182566b75f4329b7d32cd32c5d8f8eea8e5b4dd3289a
Stored at
2026-10-10 00:03