ChasePenry
Plays dynamic danger and dead body audio alerts during your Lethal Company runs. #HighlyCustomizable. Has support for lethalconfig but isnt required.
About this mod Author’s original text
ChasePenry
Lightweight mod that just replaces sum audio; customizable as explained in usage and installation
Features
- Randomized lists for sounds
- Local, client-sided
Installation
Automatic Installation (Recommended)
- Open your mod manager (such as r2modman or Mod Manager).
- Search for ChasePenry.
- Click Download and Install with dependencies.
Manual Installation
- Ensure you have BepInExPack installed for Lethal Company.
- Extract the ChasePenry folder directly into your game's BepInEx/plugins/ directory.
- Ensure your folder structure looks like this:
BepInEx/
└── plugins/
└── ChasePenry/
├── ChasePenry.dll
├── danger_audio/
│ └── (Your.wav sound files here)
└── body_audio/
└── (Your.wav sound files here)
Usage
- Just slap your.wav files into the folders like listed above
- danger_audio is for when youre getting chased by ghouls and such
- body_audio is for seeing a dead body!!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackAinaVT-LethalConfig