CharlotteMR

v0.2.0·Updated 2025-01-26

A replacement to a model i made

About this mod Author’s original text

CharlotteModelReplace v0.2.0

A Model Replacement for a model I made in blender

This mod was intended just to play with my friends, but if you want, you can use this mod as you like.

Probably this will rarely get any update because I'm very busy, if you want to walk with me just add me on discord: tk22330

You can change what model it will replace in the edit config or just going inside the folder and changing it manually(Only the Default model for now).

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPI

File & checksum

Filename
CharlotteMR-0.2.0.zip
File size
1.9 MiB