CChanges

v1.1.0·Updated 2026-05-10

Adds scrap and tool highlights, door lockpicking, big door prying, facility start teleporting, optional flashlights, and random starting suits..

About this mod Author’s original text

Required BepInEx Setting

CChanges requires one BepInEx setting to be changed.

Open:

BepInEx/config/BepInEx.cfg

Find:

HideManagerGameObject = false

And then set it to true, otherwise the mods wont work

CChanges

CChanges is a custom gameplay mod pack for Lethal Company. It combines four small mods into one pack. The goal is to make scrap easier to notice, make locked doors more interactive, start players inside the facility, and randomly assign suits when the lobby starts.

Features

Scrap Visibility

Scrap and tool items are easier to see while exploring.

  • Adds 3D glow and tint effects to scrap
  • Shows item names and values above scrap
  • Uses value based colors for scrap
  • Highlights tool items in blue
  • Adds light effects to visible items
  • Works without the normal right click scanner effect

Door Lockpicking

Locked facility doors can be interacted with using the normal E prompt.

  • Normal locked doors can be lockpicked
  • Normal doors take about 10 seconds
  • Normal doors have a 50 percent success chance
  • Big terminal doors can be pried open in person
  • Big doors take about 25 seconds
  • Big doors have a 33 percent success chance
  • Open big doors can be closed in person
  • Closing big doors takes about 2 seconds and always succeeds
  • Doors glow while being lockpicked or pried
  • Failed attempts flash red
  • Lockpicking sounds are included

Facility Start Teleport

Players start inside the facility instead of walking in from the ship.

  • Teleports players to a random safe interior location after landing
  • Sets the player to the proper indoor state
  • Prevents outside weather and outdoor visuals while inside
  • Avoids spawning too close to entrances
  • Can optionally spawn a flashlight or pro flashlight
  • Skips The Company by default

Random Start Suit

Players receive a random configured suit when the lobby starts.

  • Host/server selects the suit
  • Uses the vanilla suit switching path
  • Other players should see the same suit
  • Supports custom suit names through config
  • Default suit list is:

FemaleBlue,FemaleClothed,FemaleLime,FemaleOrange,FemalePink,FemaleStar,RealMan

Which was for this suit mod

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
CChanges-1.1.0.zip
File size
203.7 KiB