CadaverWilt
When a Cadaver Growth patch is fully sprayed away, its bloom enemies wilt and die. Host recommended.
About this mod Author’s original text
CadaverWilt
When a Cadaver Growth patch is fully sprayed away, its bloom enemies wilt and die. Host recommended.: MrGlim-CadaverWilt
Source: lc-cadaver-wilt
Game: Lethal Company (BepInEx)
Networking: Host should install this mod so gameplay changes sync for the lobby.
Features
- Watches Cadaver Growth patches on the moon
- When every plant in a patch is cleared, linked cadaver blooms die
- Keeps sprayed areas from leaving lingering bloom threats
Install
- Install BepInEx Pack for Lethal Company.
- Install MrGlim-CadaverWilt / r2modman / Gale, or drop CadaverWilt.dll into BepInEx/plugins.
Host should run this so wilt behavior applies for everyone.
Config (BepInEx/config/com.benhough.lethal.CadaverWilt.cfg)
No config file in this build — behavior is always on when the plugin loads.
Changelog
- 1.0.2 — Host-gated networking where applicable, new icon, categories (incl. AI Generated), polished README.
1.0.1
- Packaging refresh: professional icon, categories (incl. AI Generated), polished README.
License
MIT
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: