BunSpecialBug
Buns is a bug
About this mod Author’s original text
I'm not gonna explain how to add this manually, so just download.
Please note this mod is client side based, so if you want everyone to hear it then get everyone in the lobby to download it or use the experimental feature that is apart of CustomSounds by Clementise:
CUSTOMSOUNDS SYNC or /S
The command should be placed in the console on your ship if people do not have this mod and they're too lazy to grab this mod. The command should sent out a invitation for everyone on the ship to get their custom sounds synced up and you should be good(don't quote me on that).
1.0.0: Edit of Panton's Racist Hoarding Bugs Mod hopefully this works
1.0.2: It works
1.0.3: Testing Randomized sounds feature part of LCsounds
1.0.5: Randomized sounds works, I'm adding a couple more sounds via this feature
1.0.7: added sounds to each step the bug takes
1.0.8: changing sounds from each to to be randomized on the first step
1.0.9: I've decided to take the sounds out of the steps because they go rapidfire even when put on a single step, moving them to the chitters
1.1.0: Add yippie to fly, add new bird sound
1.1.1: switched bird sound to boombox variant
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: