BunkbedRevive LegitsFork
Revive dead players at the bunkbeds
About this mod Author’s original text
BunkbedRevive Forked
- This is a "fork" aka I added my own tweaks from the source ViViKo made available here. Did this for my own modpack for me and my friends. Just wanted to fix some bugs that were reported. Tested it myself via 3 local instances and seems to be working fine? I do not promise any additional updates to this mod as it was for personal use, the original source is available, feel free to use it!
Features
- Pick up a dead player's body and bring it to the bunkbed to revive
- Press E to revive them for a configurable cost
- Should work in multiplayer
Configuration
Control how much revivals cost
- Percentage of Quota: Pay a percentage of the current quota (default: 30%)
- Set Amount: Pay a fixed amount of credits per revival
Control how many times players can be revived:
- None: Unlimited revivals (default)
- Overall: Limited number of revivals per round for the entire team
- Per Player: Each player has their own revival limit
Advanced restrictions
- Teleported Bodies: Choose whether bodies teleported via inverse teleporter can be revived
- Body Weight Requirement: Control how much a body weighs
All settings can be configured via the config file or in-game with LethalConfig.
More info can be found on the modding discord
Made with LethalCompany.Plugin.Sdk by Cryptoc1.
Credit
- DiggC for config syncing
- MoonJuice for all the beta testing
- ViViKo for all their hard work and effort in creating this original mod.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackxilophor-StaticNetcodeLibAinaVT-LethalConfig