BrianNintendo64 Model
Replaces Scavanger model with Brian Model from Quest 64. This is my very first model I've done. I've mainly used him for practice. '
About this mod Author’s original text
BrianNintendo64_Model v0.1.0
ModelReplacementAPI Template Project
Instructions
- Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI is also installed.
- /// note: He's not perfect, his left arm detaches from his body I believe.
- Ive never done 3d model rigging before but even so, I hope he's still fun to use enjoy!
Credit also goes to E-Man and Segatendo! I apologize I don't know which one ripped the model but thank you to you both!
Changelog
- v0.1.0
- Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPIx753-More_Suits