BrianNintendo64 Model

v0.1.1·Updated 2024-03-20

Replaces Scavanger model with Brian Model from Quest 64. This is my very first model I've done. I've mainly used him for practice. '

About this mod Author’s original text

BrianNintendo64_Model v0.1.0

ModelReplacementAPI Template Project

Instructions

  • Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI is also installed.
  • /// note: He's not perfect, his left arm detaches from his body I believe.
  • Ive never done 3d model rigging before but even so, I hope he's still fun to use enjoy!

Credit also goes to E-Man and Segatendo! I apologize I don't know which one ripped the model but thank you to you both!

Changelog

  • v0.1.0
  • Release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPIx753-More_Suits

File & checksum

Filename
BrianNintendo64_Model-0.1.1.zip
File size
1.2 MiB