BrackenMinaj
Replaces the Bracken model with Nicki Minaj from Call of Duty MW2. A horrible, half-assed, questionably-executed mod idea inspired by @Antoine_Delak.
About this mod Author’s original text
God have mercy on my soul.
This is a half-assed effort to replace the Bracken's model with the Call of Duty MW2 Nicki Minaj skin (inspired by @Antoine_Delak). Textures/materials are fucked, and after several hours of trying I've dispelled the notion that I'll be re-targeting the Bracken's animations to the new rig without assistance.
Many thanks to Vulf (creator of the GokuBraken mod) for leaving a considerable breadcrumb trail in the Lethal Company discord for me to stumble through for 24 hours. You should use that in your sessions instead of this. Seriously.
If you absolutely _must_ tell me how horrible this is, you can find me on the-platform-formerly-known-as-Twitter @SibisiGames. But really, I already know.
Manual Installation
If you're not going through a mod manager, do the following:
- Install Bepinex
- Download the.zip file here under "Manual Download"
- Extract the files to the plugins folder in your Lethal Company install.
Changelog
1.1.3
- minor fixes, logging for bundle loading issues
1.1.2
- more assetbundle loading nonsense. I ought to go back to school at this point.
1.1.1
- stun sounds implemented
- fixed stun/crack neck sounds pulling from the wrong lists (d'oh)
1.1.0
- fixed yet ANOTHER issue regarding assetbundle loading ~~kill me pls thank~~
- new sounds added for anger/neck snapping (and also stun, yet unused), courtesy of Delak
1.0.3
- model loading now looks for the assetbundle in the same directory as the running.dll file - should help with mod manager directory flattening
1.0.2
- fixed issue where mod managers moving the bundle around caused the Bracken to be 100% invisible (still figuring out the location fix)
1.0.1
- update for installation instructions (d'oh)
1.0.0
- Initial release, unfortunately for you
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: