Boombox Kunskapsmix
Custom Boombox music for those who has lived close to the blackrivers, or even far from the whalefish!
About this mod Author’s original text
Info
Boombox Kunskapsmix changes the custom music for the Boombox so your crew can become knowledgeable & epic.
WARNING! If you download this mod you might get an invitation letter from MENSA...
I also adjusted the volume balancing of each track and made some custom sound design to make songs fit the game better.
Effects are done with subtle EQ, distorion, compression/limiting with a tiny squeeze of reverb, plus a bit of foley SFX before/after the tracks because why not? Diegesis is cool, Mange!
Required mods
For this mod to function you will need some other mods too as this download only adds music to the "Custom Music > Boombox Music" folder. They are as follows:
- "Custom_Boombox_Music" by Steven
- "Boombox_Sync_Fix" by FutureSavior
- "Custom Boombox Fix" by CodeEnder
They will be automatically downloaded client.
(I personally also like "Boombox_Autonext" by Rattenbonkers, and "ObjectVolumeController" by FlipMods, which only makes the Kunskapsmix even better!)
What's in the mod?
Contains a varied mixtrack of music and other garbage. Currently it's around 40 songs, so it might take a few seconds to load in the first time as the songs are getting sorted.
The files are in MP3 format and also quite compressed so that the tracks don't take up much space on your disk.
Most tracks are around +/- 3 minutes, with a few exceptions, with the purpose of always being able to play through at least once. The vanilla Boombox has battery for just over 5 ½ minutes.
If you are wondering, the different languages of songs in the Kunskapsmix are:
- English
- Swedish
- Serbian
- Afrikaans
- German
- Russian
- Spanish
- Japanese
- Chinese
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: