BonusItemSFX
[v81] Plays the Luigi Mansion 'Key Get' jingle when you bring back specified items in the config!
About this mod Author’s original text
Bonus Item SFX
By default, this mod plays the Luigi's Mansion 'Get Key' jingle when you collect specific items in the config (Namely the Apparatus)! It also comes with some configs to let you customise when the sound should play such as with the whitelist, or items needing to be above a certain value etc. Also comes with a cooldown to prevent too much sound effect spam!
My future plan for the mod is to setup a custom SoundAPI binding that stores the name of the most recently collected item, so that you can make the sound effect change depending on what item was collected!
This is a very early release of the mod, but by using SoundAPI you can check for the Audios:UIAudio:LuigiKeyGet match to replace the sound with whatever you want!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: